Research & Discipline
 

Computation

The Computation discipline group inquires into methods of architectural design, and challenges the limits of current technology, as well as conventional design teaching and practice. It focuses on the development of innovative computational tools, processes, and theories, and applying these in creative, socially meaningful responses to challenging design problems. Faculty, research staff, and students work in diverse and mutually supportive areas including:

  • digital modeling and visualization
  • rapid prototyping and CAD/CAM technologies
  • shape representation and shape synthesis
  • generative and parametric algorithms
  • digitally mediated remote collaboration in design and construction
  • software/hardware development of advanced tools for design at all scales from buildings and industrial aftifacts to urban and larger spatial configurations.
This work benefits from the perspective of architectural practice as well as a wide variety of disciplinary perspectives including mathematics, computer science, cognitive science, philosophy, history, and art.

The group offers PhD and Master's degrees in Design and Computation. Students take subjects in Computation, but are encouraged to be interdisciplinary in their studies, to take subjects and participate in research projects across the different discipline groups in the Architecture Department as well as other departments at MIT. Rigorous critical reflection on the implications and potentials of computation for contemporary design practice is emphasized.

related pages:
Computation Group Web Site
PhD in Design and Computation
Master of Science in Architecture (SMArchS), Design and Computation Area
 
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